Introduction to LLM
This page provides an easy-to-understand guide on LLMs (Large Language Models) from basics to applications for AI enthusiasts.
Chapter 12 — Disaggregated Serving and Kubernetes
Twelfth post of the LLM Primer VI walkthrough. Why aggregating prefill and decode wastes compute, and how LeaderWorkerSet, NVIDIA Grove, and KAI Scheduler split them apart on Kubernetes.
2026-05-04Chapter 11 — The Platform and Orchestration Layer
Eleventh post of the LLM Primer VI walkthrough. Engine vs platform — Ray Serve, KServe, BentoML, and NVIDIA Triton — and where each fits in a multi-model pipeline.
2026-05-03Chapter 10 — The LLM Engine Layer
Tenth post of the LLM Primer VI walkthrough. vLLM as the safe default, TensorRT-LLM for peak NVIDIA-only throughput, SGLang for structured and agentic outputs, and TGI/Ollama for the rest.
2026-05-02Chapter 5 — Demystifying Quantization
Fifth post of the LLM Primer VI walkthrough. From BF16 to INT4 to Blackwell FP4 — quantization algorithms (AWQ, GPTQ, GGUF, SmoothQuant), NVIDIA ModelOpt, and when quantization is safe versus lossy.
2026-04-27Chapter 3 — Data Center GPUs for Generative AI
Third post of the LLM Primer VI walkthrough. The NVIDIA lineup (H100, H200, B200, L40S) vs AMD MI300X — and why HBM bandwidth matters more than FLOPs for decoding.
2026-04-25