Introduction to LLM
This page provides an easy-to-understand guide on LLMs (Large Language Models) from basics to applications for AI enthusiasts.
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Chapter 12 — Disaggregated Serving and Kubernetes
Twelfth post of the LLM Primer VI walkthrough. Why aggregating prefill and decode wastes compute, and how LeaderWorkerSet, NVIDIA Grove, and KAI Scheduler split them apart on Kubernetes.
2026-05-04Chapter 11 — The Platform and Orchestration Layer
Eleventh post of the LLM Primer VI walkthrough. Engine vs platform — Ray Serve, KServe, BentoML, and NVIDIA Triton — and where each fits in a multi-model pipeline.
2026-05-03Chapter 7 — Advanced Batching Strategies
Seventh post of the LLM Primer VI walkthrough. Static vs dynamic vs continuous (in-flight) batching, iteration-level scheduling, and how a batch's slots actually progress on the GPU.
2026-04-29